Also affects Mounted Archers, which makes them tougher than most Tier 2 units. Thoroughbred Mounts - The extra 15hp for cavalry and heroes is great. Given how little research it costs, it almost seems unfair. A 20% discount on infantry, calvary and archers makes previously pricy units cheap. War Effort - 10 extra gold per city is pretty nice. One neat aspect of this class is that most of the powerful empire bonuses are passive, without requiring mana investment, and the casting time, allowing you to focus less on mana and more ond gold, which you will need to keep a steady pace of units rolling out. You will start out spamming your irregulars to quickly expand, before rolling your heavy units. It lacks summons, and doesn't really have access to elemental damage, hence the racial choice. This class focuses on producing cheap, and very effective combat units.
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